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Rhythm Game Model Editor

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Rhythm Game Model Editor Empty Rhythm Game Model Editor

Post by CodeMonkeyVirus Wed Nov 23, 2011 4:12 pm

This topic will be all about the Rhythm Game Model Editor. I will update this post with features, implementations, screenshots, and ofcourse source code.

[TODO]: Write Application Abstract

[Editor Concept]
Rhythm Game Model Editor Concept-1-1

Features:

3ds Max Model Loader
Mesh Selection
Mesh Scaling, Translation, Rotation
Model Effect Editor Panel { Material, Shader, Lighting }
3ds -> "Rhythm Game Model Format (*.rgm)" Compiler
Support "Animations"

Component Code to load (*.rgm) files within the Game source.

[TODO] Add More Features!
CodeMonkeyVirus
CodeMonkeyVirus
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Join date : 2011-11-16

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